'SDK'에 해당되는 글 3건

  1. 2010.04.24 MoSync ?? 2
  2. 2009.04.22 안드로이드(Android) SDK 개발 시작 기초 강좌 모음
  3. 2009.04.21 Installing the Android SDK
기타/MoSync2010. 4. 24. 21:23

MoSync - Mobile Development Made Easy

MoSync는 동일하게 실행되고 표준에 기반한 모바일애플리케이션 개발 SDK이다. MoSync로 당신은 복잡한 애플리케이션을 쉽게 개발할 수 있고 몇 번의 클릭만으로 많은 다른 모바일플랫폼과 수백개의 다른 모바일디바이스에 맞는 애플리케이션을 빌드할수 있다.

오늘날의 모바일디바이스 마켓은 이전보다 더 많이 세분화되어 있다. 매년 새로운 플랫폼이 선보여지며, 매달 수많은 디바이스가 쏟아져 나오고 있다. 당신이 어플리케이션을 작성하는 것은 아주 쉬운 파트로 보여지기도 한다. 하지만 두통의 원인은 서로다른 플랫폼과 디바이스에 맞추는것과 변화하는 마켓에 뒤쳐지지 않게 하는 것이다.

One Solution For All Platforms

우리는 모바일애플리케이션개발은 포팅문제에 대한 걱정을 제외하고도 충분히 어렵다고 생각한다. 그것이 우리가 MoSync를 만든 이유이기도 하다. 세분화된 모바일마켓을 위한 진정한 오픈소스솔루션을 지향하는 MoSync

MoSync은 전체 개발Kit은 단순한 어플에서부터 아주 인텔리전트한 어플까지 개발할 수 있게 해준다.

 

그리고 몇번의 클릭만으로 적용하고, 빌드하고 패키징하여 수만은 모바일디바이스에 맞는 어플을 만들수 있다. – 모든것은 동일한 소스로 가능하다. 이 말은 엄청난 개발비용의 절약과 빠른 마켓대응 그리고 광대한 배포와 수익가능성을 제공한다.
Develop for multiple mobile platforms simultaneously
Build and package for hundreds of mobile devices
Gain huge savings in porting and testing costs
Faster time-to-market and a quicker return on investment
And it's open-source!

Fully-Featured SDK

  • Eclipse-based IDE for C/C++ application development
  • Runtime emulation and debugging
  • Comprehensive mobile device database, with regular updates
  • Application transfer by bluetooth/USB
  • Mobile development tools and utilities
  • Extensive documentation
  • Active, dedicated worldwide development community

Mosync Roadmap

Comprehensive Libraries

  • Selected standard C libraries
  • Graphics, audio, multimedia
  • TCP/HTTP/Bluetooth/SMS
  • Collection classes
  • XML parsing
  • UI library and font framework
  • Map rendering library

Extensive Mobile Platform Support

  • Android Cupcake 1.5
  • Java ME MIDP 2 (J2ME)
  • Moblin 2.x
  • Pocket PC 2003
  • Smartphone 2003
  • Symbian S60 2nd, 3rd, and 5th ed
  • Windows Mobile 5.0-6.5
  • Read more: Feature/Platform Support

Highly Active Development Community

MoSync는 모바일애플리케이션의 개발을 더 빠르고 더 쉽고 더 저렴하게 만드는데 참여하는 헌신적이고 열정넘치는 개발자들의 팀에 의해 개발되었다. – www.mosync.com을 확인해 보라 얼마나 자주 우리가 커밋하는지

And It's Open Source!

MoSync GPL라이선스에 따른다. 이는 개인적으로 사용하는 것은 완전 무료이며 소스코드를 오픈하는 조건으로 상업적목적으로 사용도 가능하다. MoSync기반의 애플리케이션을 개발하고자 하는 개인, 비즈니스, 그리고 단체가 그들의 소스코드를 배포하지 않고자 한다면 우리는 상업적인 라이선스동의서의 범위를 제안한다.

Posted by 삼스
Android/App개발2009. 4. 22. 16:44
http://www.mobileplace.co.kr/android_dev_info/2389

구글폰 안드로이드 개발을 시작하시는 분들에게 기본 문서에서 제공하는 노트패드 튜터리얼도 있지만 시작하기 먼가 좀 애매해서 설치부터 완전 기초 부분 까지를 정리 해보았습니다. 처음 개발하시는 분은 아래 강좌보시고, Hello View로 넘어가세요. 그리고 노트패드 튜터리얼로 넘어가는게 좀더 쉽게 시작할 수 있을듯 합니다. 

안드로이드 강좌 1 - 어플리케이션 개발 시작하기. SDK 설치 및 실행
안드로이드 강좌 2 - 이클립스 개발환경 사용법 및 프로젝트 생성
안드로이드 강좌 3 - 프로젝트 실행과 디버깅 그리고 단말 세팅
안드로이드 강좌 4 - 액티비티(Activity), 뷰(View), 레이아웃(Layout)
안드로이드 강좌 5 - XML에서의 TextView, ImageView, LinearLayout
안드로이드 강좌 6 - Java 코드(Code)에서 뷰(View)  다루기

이제서요(2009년 2월) 구글이 튜터리얼도 업데이트해서 이제 좀 웹으로도 공부할만해졌네요. :)

안드로이드 공식 홈페이지 링크

공식    : 
http://www.android.com
마켓    : 
http://market.android.com
개발자 : 
http://developer.android.com

Posted by 삼스
Android/App개발2009. 4. 21. 15:31

G:\_PROJECT\Android\SDK\android-sdk-windows-1.1_r1\docs\sdk\1.1_r1\installing.html

Installing the Android SDK

This page describes how to install the Android 1.1 SDK, Release 1, and set up your development environment. If you haven't downloaded the SDK yet, you can so so from the Download page.

Before you begin, be sure that your development environment meets the SDK System Requirements.

Upgrading?

If you have already developed applications using an earlier version of the SDK, please skip this page and read the Upgrading the SDK document instead.

Installing the SDK

After downloading the SDK, unpack the .zip archive to a suitable location on your machine. By default, the SDK files are unpacked into a directory named android_sdk_<platform>_<release>_<build>. The directory contains the subdirectories tools/, samples/, and others.

Make a note of the name and location of the unpacked SDK directory on your system — you will need to refer to the SDK directory later, when setting up the Android plugin or using SDK tools.

Optionally, you can add the path to the SDK tools directory to your path. As mentioned above, the tools/ directory is located in the SDK directory.

  • On Linux, edit your ~/.bash_profile or ~/.bashrc file. Look for a line that sets the PATH environment variable and add the full path to the tools/ directory to it. If you don't see a line setting the path, you can add one:
      export PATH=${PATH}:<your_sdk_dir>/tools
  • On a Mac, look in your home directory for .bash_profile and proceed as for Linux. You can create the .bash_profile, if you haven't already set one up on your machine.
  • On Windows, right click on My Computer, and select Properties. Under the Advanced tab, hit the Environment Variables button, and in the dialog that comes up, double-click on Path under System Variables. Add the full path to the tools/ directory to the path.

Adding tools to your path lets you run Android Debug Bridge (adb) and the other command line tools without needing to supply the full path to the tools directory. Note that, if you update your SDK, you should remember to update your PATH settings to point to the new location, if different.

Setting up Eclipse

If you'll be developing with the Eclipse IDE, follow the following procedure to setup the IDE to use the Android SDK.

Basically, you just need to update your Eclipse preferences to point to the Android SDK directory:

  1. Select Window > Preferences... to open the Preferences panel. (Mac OS X: Eclipse > Preferences)
  2. Select Android from the left panel.
  3. For the SDK Location in the main panel, click Browse... and locate the SDK directory.
  4. Click Apply, then OK.

Done! We now recommend that you install the ADT Eclipse plugin, which will provide some much-appreciated assistance in developing Android apps with Eclipse...

Installing the Eclipse Plugin (ADT)

If you will be using the Eclipse IDE as your environment for developing Android applications, you can install a custom plugin called Android Development Tools (ADT), which adds integrated support for Android projects and tools. The ADT plugin includes a variety of powerful extensions that make creating, running, and debugging Android applications faster and easier. Developing in ADT/Eclipse is highly recommended for Eclipse users and those new to Android.

If you will not be using the Eclipse IDE, you do not need to download or install the ADT plugin. You can still develop Android applications using other tools.

To download and install the ADT plugin, follow the steps below for your respective Eclipse version.

Eclipse 3.3 (Europa) Eclipse 3.4 (Ganymede)
  1. Start Eclipse, then select Help > Software Updates > Find and Install....
  2. In the dialog that appears, select Search for new features to install and click Next.
  3. Click New Remote Site.
  4. In the resulting dialog box, enter a name for the remote site (e.g. Android Plugin) and enter this as its URL:
    https://dl-ssl.google.com/android/eclipse/

    Alternatively, you can use http in the Location URL, if you are having trouble with https (https is preferred for security reasons).

    http://dl-ssl.google.com/android/eclipse/

    Click OK.

  5. You should now see the new site added to the search list (and checked). Click Finish.
  6. In the subsequent Search Results dialog box, select the checkbox for Android Plugin > Developer Tools. This will check both features: "Android Developer Tools", and "Android Editors". The Android Editors feature is optional, but recommended. If you choose to install it, you need the WST plugin mentioned earlier in this page. Click Next.
  7. Read the license agreement and then select Accept terms of the license agreement. Click Next.
  8. Click Finish.
  9. The ADT plugin is not signed; you can accept the installation anyway by clicking Install All.
  10. Restart Eclipse.
  1. Start Eclipse, then select Help > Software Updates....
  2. In the dialog that appears, click the Available Software tab.
  3. Click Add Site...
  4. Enter this as the Location:
    https://dl-ssl.google.com/android/eclipse/

    Alternatively, you can use http in the Location URL, if you are having trouble with https (https is preferred for security reasons).

    http://dl-ssl.google.com/android/eclipse/

    Click OK.

  5. Back in the Available Software view, you should see the plugin. Select the checkbox next to Developer Tools and click Install...
  6. On the subsequent Install window, "Android Developer Tools", and "Android Editors" should both be checked. The Android Editors feature is optional, but recommended. If you choose to install it, you need the WST plugin mentioned earlier in this page. Click Next.
  7. Accept the license agreement and click Finish.
  8. Restart Eclipse.

Troubleshooting ADT Installation

If you are having trouble downloading the ADT plugin after following the steps above, here are some suggestions:

  • If Eclipse can not find the remote update site containing the ADT plugin, try changing the remote site URL to use http, rather than https. That is, set the Location for the remote site to:
    http://dl-ssl.google.com/android/eclipse/
  • If you are behind a firewall (such as a corporate firewall), make sure that you have properly configured your proxy settings in Eclipse. In Eclipse 3.3/3.4, you can configure proxy information from the main Eclipse menu in Window (on Mac, Eclipse) > Preferences > General > Network Connections.

If you are still unable to use Eclipse to download the ADT plugin as a remote update site, you can download the ADT files to your local machine using a browser and the install the files in Eclipse from there:

  1. Download the ADT zip file (do not unpack it).
  2. Follow steps 1 and 2 in the default install instructions (above).
  3. In Eclipse 3.3, click New Archive Site....
    In Eclipse 3.4, click Add Site..., then Archive...
  4. Browse and select the downloaded the zip file.
  5. Follow the remaining procedures, above, starting from steps 5.

Note that to update your plugin, you will have to follow these steps again instead of the default update instructions.

Note that the "Android Editors" feature of ADT requires several optional Eclipse components (for example, WST). If you encounter an error when installing ADT, your Eclipse installion might not include those components. For information about how to quickly add the necessary components to your Eclipse installation, see the troubleshooting topic ADT Installation Error: "requires plug-in org.eclipse.wst.sse.ui".

For Linux users

If you encounter this error when installing the ADT Plugin for Eclipse:

An error occurred during provisioning.
Cannot connect to keystore.
JKS

...then your development machine lacks a suitable Java VM. Installing Sun Java 6 will resolve this issue and you can then reinstall the ADT Plugin.

Installation Notes

Ubuntu Linux Notes

  • If you need help installing and configuring Java on your development machine, you might find these resources helpful:
  • Here are the steps to install Java and Eclipse, prior to installing the Android SDK and ADT Plugin.
    1. If you are running a 64-bit distribution on your development machine, you need to install the ia32-libs package using apt-get::
      apt-get install ia32-libs
    2. Next, install Java:
      apt-get install sun-java6-bin
    3. The Ubuntu package manager does not currently offer an Eclipse 3.3 version for download, so we recommend that you download Eclipse from eclipse.org (http://www.eclipse.org/ downloads/). A Java or RCP version of Eclipse is recommended.
    4. Follow the steps given in previous sections to install the SDK and the ADT plugin.

Other Linux Notes

  • If JDK is already installed on your development computer, please take a moment to make sure that it meets the version requirements listed at the top of this page. In particular, note that some Linux distributions may include JDK 1.4 or Gnu Compiler for Java, both of which are not supported for Android development.
Posted by 삼스